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- ACM Computing Surveys 2011 - Andrew J. Ko - The State of the Art in End-User Software Engineering
- ACM Conference on the history of personal workstations 1986 - Stuart K. Card and Thomas P. Moran - User Technology: From Pointing to Pondering
- CACM 1993 - Pierre Wellner - Interacting with paper on the DigitalDesk
- CACM 1994 - Jonathan Grudin - Groupware and Social Dynamics: Eight Challenges for Developers
- CACM 2002 - Ben Shneiderman - Creativity support tools
- CACM 2008 - Lius von Ahn and Dabbish - Designing games with a purpose
- CACM 2011 - Agrawala, Li, Berthouzoz - Design Principles for Visual Communication
- CHI 1985 - Edwin L. Hutchins, James D. Hollan, and Donald A. Norman - Direct Manipulation Interfaces
- CHI 1992 - Hollan J. and Stornetta, S - Beyond being there
- CHI 1992 - W. C. Hollan, J. D., Wroblewski, D., and McCandless, T. Hill - Edit wear and read wear
- CHI 1997 - Ishii H., and Ullmer, B. - Tangible Bits: Toward Seamless Interfaces between People, Bits and Atoms
- CHI 1999 - Eric Horvitz - Principles of Mixed-Initiative User Interfaces
- CHI 2006 - Maryam Tohidi, William Buxton, Ronald Baecker, Abigail Sellen - Getting the Right Design and the Design Right- Testing Many Is Better Than One
- CHI 2007 - J Zimmerman, J. Forlizzi, and S. Evenson, - Research through design as a method for interaction design research in HCI
- CHI 2009 - Gilbert and Karahalios - Predicting Tie Strength with Social Media
- CHI 2010 - J. Brandt et al - Example-centric programming: integrating web search into the development environment
- DIS 2006 - S.R. Klemmer, B. Hartmann, L. Takayama - How Bodies Matter
- KDD 2007 - Ron Kohavi, Randal M. Henne, Dan Sommerfield - Practical Guide to Controlled Experiments on the Web
- Scientific American 1991 - Mark Weiser - The Computer for the 21st Century
- TOCHI 2000 - Brad Myers, Scott E. Hudson, Randy Pausch - Past, Present, and Future of User Interface Software Tools
- TOCHI 2010 - Dow et al - Parallel prototyping leads to better design results more divergence, and increased self-efficacy
- TOIS 1992 - Stuart K. Card, Jock D. Mackinlay, and George G. Robertson - A Morphological analysis of the design space of input devices
- The Atlantic 1945 - Vannevar Bush - As We May Think
- UIST 2005 - Jefferson Han - Low-cost multi-touch sensing through frustrated total internal reflection
- UIST 2006 - Bjoern Hartmann, Scott R. Klemmer, Michael Bernstein, et al - Reflective Physical Prototyping through Integrated Design, Test and Analysis
- UIST 2007 - D. R. Olsen - Evaluating User Interface Systems Research
- UIST 2010 - Bernstein et al - Soylent a word processor with a crowd inside
- Ubicomp 2001 - Edwards W. K. and Grinter, R. E - At Home with Ubiquitous Computing: Seven Challenges
- book 1977 - David Martin - Doing Psychology Experiments. (Ch. 2, 7, 12)
- book 1983 - Stuart Card, Thomas Moran, Allen Newell - The Model Human Processor. Ch2 of The Psychology of Human-Computer Interaction
- book 1998 - Hugh Beyer, Karen Holtzblatt - Contextual Design, Ch. 3: Principles of Contextual Inquiry
- book 1999 - Stuart Card, Jock Mackinlay, Ben Schneiderman - Readings in Information Visualization. Chapter 1 - Information Visualization
- book 2000 - Raskin - The Humane Interface, Chapter 2: Cognetics and the Locus of Attention
- book 2000 - Raskin - The Humane Interface, Chapter 3,4: Quantification
- book 2003 - Pirolli - Exploring and Finding Information
- book 2009 - Olsen - Building Interactive Systems, Ch 1 + 3:Architectures of Interactive Systems + Event Handling
- book 2010 - Ben Shneiderman, Plaisant, Coen, Jacobs - Designing the User Interface. Chapter 9, Collaboration and Social Media Participation
- book 2010 - Marti Hearst - The Design of Search User Interfaces
- book 2012 - Ken Hinckley, Daniel Wigdor - Input Technologies and Techniques
- book 2013 - Don Norman - The Design of Everyday Things, Ch. 1: The Psychology of Everyday Things (2013 ed.)
- web 1994 - Nielsen - 10 Usability Heuristics
- web 1995 - Nielsen - How to Conduct a Heuristic Evaluation